Sambucus opened this issue on Dec 19, 2004 ยท 20 posts
danamo posted Mon, 20 December 2004 at 11:41 PM
That's been my experience too Paul. I made a vandalised car in Wings and UVmapped it. I made a transparency map for the windshield area to simulate shattered glass and ended up using Bryce procedurals instead of my original painted texture for the rusty body parts.