CrazyDawg opened this issue on Dec 20, 2004 ยท 6 posts
RodsArt posted Tue, 21 December 2004 at 3:55 AM
FOG: Depending on the scene you're working on, (especially if the subject & immediate surroundings have lots of reflection) Sometimes a Sphere with cloud material works too, you load it and scale the Y axis down to almost nothing in the Material editor. a bit longer render time. Experiment, but remember to save a few Bryce files with slightly different names. If you get a crashed file, you'll be glad you did. You can always trash the WIPs after. DOF: I did a forum search on "dof setting", here is one thread and there are a few other good ones. http://www.renderosity.com/messages.ez?Form.ShowMessage=1225477 LIGHTING: What type of lighting are you trying to acheive? In this image: http://www.renderosity.com/viewed.ez?galleryid=758100&Start=19&Artist=ICM&ByArtist=Yes SUN: I used just the sun, however I did use a booleaned sphere with an HDRI map on it.(those jpegs are easy to find with a search) I made the ambience setting of that mat 100%, and made it slightly transparent.(set to your liking for the scene) The other aspect was a paint material that AgentSmith posted. Here's the link to that thread. http://www.renderosity.com/messages.ez?Form.ShowMessage=1784500 Let us know how you make out. (great car, one of my favs) ICM
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Ockham's razor- It's that simple