AceHarddrive opened this issue on Dec 08, 2004 ยท 22 posts
Deagol posted Tue, 21 December 2004 at 7:42 PM
Tim,
I started with Fractint but I never looked back once I found UF.
I remember back in the olden days, when UF3 first came out, Apophysis was made as a front end tool to get flames into UF. I still use Apophysis that way so all of my flames are assembled in UF. UF allows the assembly of flames in context with each other, including size, location and rotation, and it gives total control over the gradient. The only advantage that I can see of using Apo as a stand alone is that it can do disk renders better than UF can. That's a serious UF flaw as far as I am concerned. I hope UF4 does a better job with that.
I guess we shouldn't overlook the fact that you have to pay for UF. In your other thread you asked about backgrounds. If you are going to do backgrounds without UF then you are going to have to pony up 80 bucks for a decent layering program like Paintshop Pro. Pay the 50 for UF too (it looks like you already have:)). It's worth it.
Don't tell anyone but I post process every image that comes out of UF. Usually with some kind of sharpen and a brightness and contrast adjustment. You've got to have some sort of photo editing program for that.
Later,
Keith
Message edited on: 12/21/2004 19:43
Message edited on: 12/21/2004 19:47