Forum: Poser - OFFICIAL


Subject: Cam View limits

Robo2010 opened this issue on Dec 21, 2004 ยท 30 posts


Robo2010 posted Tue, 21 December 2004 at 9:18 PM

The more I analyze this, I am coming to a conclusion (Possibly). That their is something very wrong with the Orbit Dials. The dolly dials function ok, like X, Y, and Z. But when you use the Orbit Dials...for example "Y-Orbit Dial"..the Orbit cam is rotating on the X axis, and the X-orbit dial is rotating on the X axis. Shouldn't that be the other way around. Xorbit on X-Axis and Yorbit on the Y-Axis? The Zorbit is doing its job. I also looked at the angle I am looking at. ,0,0,0 to be sure of this. The highest the cam can go befor renders are not being seen (props, characters) is 8700 for me. That is DollyZ at 8700 like in image above. (Ummm..even that isn't right.) Post #1, and not 15000. Gosh..no football field for poser.