A grid in the Vertex Modeller will make a nice smooth snowy landscape. Deform it up and down a bit with the Magnet tool. Then for the shader you might try the terrain bump in the bump channel. There's a lot of variation possible for different effects. Use a slightly bluish off-white for the colour. My example uses a blue-grey bulb with shadows off to colour the shadows blue. Just a few more ideas.
Mark
Message edited on: 12/22/2004 08:38