Forum: Carrara


Subject: How to make a realistic snow shader??

Vidar opened this issue on Dec 21, 2004 ยท 13 posts


falconperigot posted Wed, 22 December 2004 at 8:37 AM

A grid in the Vertex Modeller will make a nice smooth snowy landscape. Deform it up and down a bit with the Magnet tool. Then for the shader you might try the terrain bump in the bump channel. There's a lot of variation possible for different effects. Use a slightly bluish off-white for the colour. My example uses a blue-grey bulb with shadows off to colour the shadows blue. Just a few more ideas.

Mark

Message edited on: 12/22/2004 08:38