Forum: Poser - OFFICIAL


Subject: Creating Custom Characters

Vanyaloth opened this issue on Dec 22, 2004 ยท 4 posts


SamTherapy posted Wed, 22 December 2004 at 5:24 PM

Attached Link: http://www.3d.sk

Definitely the simplest way is to load all the morphs and spin the dials until you get a body and head you're happy with. Save it to your Figures library under a meaningful name and you can re-use it whenever you want. Creating a good texture is damned hard work, which is why we charge so much for 'em. Paradoxically, it's easier to paint a tex than it is to build one up from photographs, but that's what you'll have to learn if you want to make your own characters from scratch. You can strip out the morph info and put it into an INJ (injection) pose with the help of Injection Magic, or similar, and you can make a MAT (Material) pose file with MAT creator, both of which will help you to market your character if you so desire. If you want an excellent source of photos for textures, check out 3d.sk. They have hundreds of high quality photo sets which are perfect for making textures.

Coppula eam se non posit acceptera jocularum.

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