kruse opened this issue on Dec 25, 2004 ยท 6 posts
vilters posted Sun, 26 December 2004 at 3:28 AM
First remove the IK for the R and L legs> Then zero the figure in the joint parameters. Check that the hip is at x 0000 and y 0000. then check that the body is at x 0000 and y 0000. Then save the group you want to morph as a morph obj> Then I take the free anim8or and play with it. Works every time
Poser 1, 2, 3, 4, 5, 7,
P8 and PPro2010, P9 and PP2012, P10 and PP2014 Game
Dev
"Do not drive
faster then your angel can fly"!