srrdude opened this issue on Dec 26, 2004 ยท 102 posts
SeanMartin posted Mon, 27 December 2004 at 8:36 AM
Excuse me....but "An artist makes his own tools" is as ridiculous as saying "A photographer makes his own camera." Excuse me, but no it's not. Making textures isn't that difficult. Making morphs isn't that difficult. It's possible to get an extraordinary range from seemingly limited characters with even just a little effort. I'd hardly call that "ridiculous". >> Either the legions rendering Vickie, especially naked Vickie, are really inept at making her look distinctive, or what is more to the point...she is NOT versatile...because all Vickie renders look the same They look the same because very few people are willing to think outside the box when it comes to that character mesh. Yes, the mesh itself is quite nice, if a little poly rich for my taste, but look at the "morphs" available: some slight eyebrow raising here, some gentle nose work there -- as if no one wants to really go in and work with the mesh to see what's possible. Same thing, frankly, with the textures, which usually amount to some different makeup application and nothing really groundbreaking. This is what leads to the Barbie look of everything in the galleries: no one wants to really see what the mesh can do because they're happy enough -- and, I'll add, sometimes too lazy to do anything more. It's instant art, so you dont have to really spend time on it.
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