Forum: Poser - OFFICIAL


Subject: Why isn't 3D getting easier?

RickRodriguez opened this issue on Dec 27, 2004 ยท 73 posts


maxxxmodelz posted Mon, 27 December 2004 at 9:41 AM

"Just ask a 3D-newbie who starts out with P5 how frustrating it is. .."

Ask a newbie to ANY application or medium how frustrating it is. If your goal was to become a carpenter, would you expect to be building a house within a few days? If your goal was to become a painter, would you expect to be painting the Mona Lisa within a month?

I'm not sure when Poser became expected to always remain an entry-level application, but it has evolved since it's early days. Can it use some improvements? Absolutely. Start with rebuilding the code (which is very old), but why should we expect it to be made into something that someone who has NO experience with 3D can use immediately?

When I first got introduced to 3D, it was with Ray Dream. By no means was that an application you could just walk into and immediately start creating scenes that rivaled what professional studios like Pixar was putting out there. I also used to use an application called "Simply 3D" years ago, which was almost totally wizard-driven. It was so limited, I outgrew it's features within a few months.

Bottom line is, if you don't like to be challenged, or if you don't like to spend time learning, then 3D is not for you. That goes for almost any trade or skill. :-) Message edited on: 12/27/2004 09:43


Tools :  3dsmax 2015, Daz Studio 4.6, PoserPro 2012, Blender v2.74

System: Pentium QuadCore i7, under Win 8, GeForce GTX 780 / 2GB GPU.