LSD: This might help, and will cut way down on render time and file size. This is a single infinite plane. The texture started with the water default "nice water" and I brought in a substitute bump map through the DTE using the "Stormy" cloud preset. I enabled all 3 bump elements in the DTE. Then I tweaked some of the other settings in the Texture editor as I'll show in the next pic. I think this might work well in your scene as the camera angle is similar. Please excuse the low res render. :^)
This is not my "second childhood".
I'm not finished with the first one yet.
Time flies like an arrow; fruit
flies like a banana.
"I'd like to die peacefully in my
sleep like my grandfather....not screaming in terror like the
passengers on his bus." - Jack Handy