Forum: Carrara


Subject: How to make a realistic snow shader??

Vidar opened this issue on Dec 21, 2004 ยท 13 posts


Animoottori posted Wed, 29 December 2004 at 1:43 AM

Fake fresnel? Excellent idea! Perhaps one could also mix two different spot-components with the fake fresnel so there wouldn't be areas where the snow didn't sparkle. There is quite a lot of snow here and according to the ample reference material it seems to me that the sparkle is visible throughout the snow covered area. The fake fresnel is still a superb idea for it enables the sparkles to change place according to viewing angle. -HK