Forum: Poser - OFFICIAL


Subject: Zbrush displacement maps in Poser5?

7/8'sIrish opened this issue on Dec 26, 2004 ยท 40 posts


face_off posted Wed, 29 December 2004 at 3:54 PM

Ghost, ZBrush will generally crash if you try to create a displacement map for a model with overlapping uv's. I export from P5, delete all the polys belonging to the material groups that you don't want (ie. just leave all the SkinTorso, SkinLeg, etc) polys. Then import into ZBrush. You can use Wings to delete the SkinHead, eye, etc polys - although it is a little slow.

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Creator of OctaneRender for Poser
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