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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 29 7:57 am)



Subject: Making a prop. Where is the obj?


UrbanChilli ( ) posted Wed, 29 December 2004 at 10:19 AM · edited Fri, 02 August 2024 at 2:50 PM

I have made a prop, that is a set of ear rings, imported them to Poser and attached them to V3 as a smart prop. Now I want to zip it all and put it online but what about the obj I used? Will I have to put that into Posers Geo folder and where? Or is it enough to upload the pp2 and png files?


GothKurlz ( ) posted Wed, 29 December 2004 at 10:29 AM

well i'm not quite positive about this, but i did just install a few prop files that had object files along with them. I would think you would want to add the object file along with the files.Sorry I'm not much help. ---Essie


randym77 ( ) posted Wed, 29 December 2004 at 10:30 AM

The pp2 and png files will be enough. Poser prop files usually do not have OBJs.


Evanara ( ) posted Wed, 29 December 2004 at 11:33 AM

If the earing obj was imported into Poser and saved as a Prop in the library, the obj's data was included in the pp2 file (this is called embedded geometry). You have in this file all you need to package (in addition to textures, of course). It is possible to define Props (pp2) with an external obj file (usually set somewhere in Poser's Geometries directory. This method (external geometry) is mostly used with Character files (CR2) but can also be used with props. The main reason you may want to use an external obj file is that the geometry will not get saved in scene files (pz3), so that these file keep a low filesize. Also, unless I'm mistaken, Poser will load the obj in memory and use that definition each time it's needed by a prop. With embedded geometry, the object is loaded in memory as many time as there are props using that obj (meaning higher memory need) (someone may want to correct me if I'm wrong on this).


Bobbie_Boucher ( ) posted Wed, 29 December 2004 at 12:03 PM

Some web site stores insist that you use external geometry files if you're going to sell your items. I don't produce anything for sale, so I couldn't provide further info. I do believe PoserPros requires external geometry files.


UrbanChilli ( ) posted Wed, 29 December 2004 at 2:20 PM

I have no problems including the obj file, expecially if it makes the scene smaller. But how can it help people who are using the pp2 files now that the geometry is written to the file? Is there somewhere I can correct this so the pp2 for an example point to the obj in the geometry folder? It's for the free section here at ROS but anyway, I'll like to do it so it loads and are a smooth use.


Bobbie_Boucher ( ) posted Wed, 29 December 2004 at 2:37 PM

I use CorrectReference Pro. You can find it in the Marketplace.


odeathoflife ( ) posted Wed, 29 December 2004 at 2:40 PM

yOU CAN USE THE P-WIZARD available by Kattman here in the RMP, I thoght there was a tutorial on doing it by hand @ sixus1.com but am not seeing it.

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sixus1 ( ) posted Wed, 29 December 2004 at 3:36 PM

Attached Link: http://www.poserforums.com/viewtopic.php?t=282

I think that this is the tut that you were referring too Odeath.


Evanara ( ) posted Wed, 29 December 2004 at 3:38 PM

To use an external obj:

  1. create a directory in the geometries folder (use a recognizable name, such as your alias).
  2. copy the obj file in that directory.
  3. edit the pp2 file: you need to replace the 'prop' section containing the 'geomCustom' tag and the geometry definition (lots of numbers) by a new 'prop' section looking like this:

prop propName
{
storageOffset 0 0.3487 0
objFileGeom 0 0 :Runtime:Geometries:yourDir:propObjName.obj
}

The propName tag must be the same as for the second 'prop' section containing the various 'channels' (ie.dials) definitions.

This is the process I go through for my own items and it seems to be working fine.
I think there may be a tutorial about this somewhere in the Tutorial section here.


odeathoflife ( ) posted Wed, 29 December 2004 at 3:45 PM

Yup that is the one Sixus, I was looking in the modelling section rather then the tech section, :)

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UrbanChilli ( ) posted Thu, 30 December 2004 at 5:04 AM

Thanks a million for all your help. I was looking into doing as Evanara suggest, but I wasn't sure of what the storageOffset numbers refered to and how they was found, but I guess it's for overall use? I'll try that.


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