Forum: Poser - OFFICIAL


Subject: Poser5 vs DAZ Studio

Jim564 opened this issue on Dec 30, 2004 ยท 11 posts


Aeneas posted Thu, 30 December 2004 at 12:23 PM

biomekk texture extractor is something very useful. You can find it here in the marketplace part of the readme: Texture Extractor 2 (Textract) by Biomekk, Copyright 2004 support@biomekk.com This program searches for and gathers texture files referenced in MTL (material definition), 3DS (3DStudio), and now in this version, almost any 3D file format out there. When importing OBJ files into a 3D program for rendering, that 3D program typically reads the MTL file associated with the OBJ. The MTL file includes information such as color, transparency, specularity, and texture information. It's with the texture information that the problem usually occurs. That problem being the MTL file only includes texture file names, not paths (locations). And chances are your 3D program has no idea where to look for the texture files. This is where Texture Extractor comes in. This utility can scour your computer in search of these files, and when it finds them, it copies them to the location of the MTL file (or any folder you tell it to), making it a breeze to get your Poser figures into almost any 3D software package out there. New in this version: - MTL Overhaul Utility to rebuild Poser exported MTL files from the Poser scene files. This ensures that everything that Poser leaves out (such as transparency maps) will be included. - Scan any file with a new "Brute Force" scanning method which allows you to open almost any 3D file format. - Enhanced Interface (seperate preview, tons of new options, etc...). - Enhanced preview (now supports tif, png, etc...). - Many more improvements and fixes.

I have tried prudent planning long enough. From now I'll be mad. (Rumi)