Seraphira opened this issue on Dec 29, 2004 ยท 137 posts
Seraphira posted Thu, 30 December 2004 at 9:39 PM
hi everyone! Giana, What a wonderful idea! What i will do is add a second layer to her body but her hands and feet and up to the neck, and i can put in materail zones in those sections so people can add different tattoos or whatever to those sections. It will be sort of like a second skin/catsuit. But I will be creating a realistic catsuit for her. Starkdog: I use 3d studio max 5.1 with brazil r/s 1.2. I'v been working on her now for 7 months. Modeling for a few months now. She's far from over though I hope to have her completely modeled by the end of next week. Then it will be the big task of uvmapping, and uvmapping with layers is very hard. Stark the planning process is the first step, 2 creating new ideas that others haven't done before. Like Kamira's layers. Think of the customer and how they want to customise you're model. Mathman: I totally agree with u. Unforantly i won't really know if she will have noodle arms :O I hope she doesn't have any. But i am glad u did say something though about it. it helps me to make kaimira better. So many idea's people have requested and useful information has been such a great help. Cobalt: using morphs to make the limbs longer all though i haven't tested that theory I am willing to try. I did model her arms and legs a bit longer then the orginal V3's stubby old legs. She does stand alot taller then V3 and M3 for that matter heh. My models are a bit bigger then daz models. but not overly though. Monday Night I will be posting more goodies for everyone. I thought of a few things when i was creating Kaimira. 1. To make her the most customizable 3D Figure in the 3D world. "a girl can Dream" ;) Wink. 2. try to be more realistic and add more options. 3. Doing the things I wish other models didn't have or options. :) I hope u like it so far, and i wanted to thank everyone who followed from the start. I always value everyone's input and guidenace. :D Cheers my dears... Sera