cagewench opened this issue on Dec 17, 2004 ยท 31 posts
an0malaus posted Thu, 30 December 2004 at 9:48 PM
I've noticed that after-market or alternative eyes with concave irises have more of a problem than standard eyes in terms of shadowing when the cornea intersects the lower or upper eyelid. I believe this is to do with the eyesocket of most figures not following the contour of the eyeball, but intersecting it. I attempted once back when I was using P4 to morph the eyesocket with a magnet to account for this, but gave up due to lack of vertices and migrating to an early Mac version of P5 which didn't support deformer groups (sorted now). One could also possibly add a magnet to the cornea region of the eye to deform the eyelids outward where the cornea intersects, though I haven't tried this yet myself Like the render Dave-So, BTW :-).
Verbosity: Profusely promulgating Graham's number epics of complete and utter verbiage by the metric monkey barrel.