Forum: Poser - OFFICIAL


Subject: packing it all up...

Mordikar opened this issue on Dec 30, 2004 ยท 88 posts


logansfury posted Fri, 31 December 2004 at 4:30 PM

That armor is incredible! I think this much work really needs to see the light of day.

Complete and release for posette asap, then expand & add compatibilities/accessories/morphs/textures etc as you feel inclined to, would be my humble advice. :)

As for packing it, I would do the following:

Create a new folder on your desktop called:

Runtime

Open this folder and create 3 subfolders inside it named:

Geometries
Textures
Libraries

Open Geometries and Textures, and create a 1 subfolder in each named:

Mordikar

Open Libraries, create 1 subfolder named:

character

then in character, create 1 subfolder named:

Mordikar

make sure your .cr2's in the Libraries>character>Mordikar subfolder point to .obj and .jpg as follows:

figureResFile :Runtime:Geometries:Mordikar:name_of_your_armor.obj

reflectionMap ":Runtime:textures:Mordikar:name_of_your_reflection.jpg"

etc.

When all that is done, go to your Desktop and create a quick Readme.txt and place that next to the Runtime folder. Then rightclick and lasso the Runtime folder and Readme.txt, realease the right mouse button and select the Winzip option "Add to Zip file..." This will allow you to overwrite any default name and apply any filename you want, then create a zip on the Desktop.

There is undoubtedly other ways to do this, but this seems to be reasonably standard from the installions ive seen. Is this what you needed to know? Sorry if I gave you info you already have. Once youve got the items zipped up in this fashion, your ready to send to beta testers. Id love to help as one! If you need such help or any other advice about zipping or preparing the folders please ask.

Logan