operaguy opened this issue on Jan 02, 2005 ยท 10 posts
operaguy posted Sun, 02 January 2005 at 4:49 AM
But I don't want to blend the filmed footage with my rendered animation. The filmed image is reference only. I grok that I could overlay, but in after effects I can't make the lips move differently..... I realize I may be completely missing the boat on what you are saying. Anyway.... I spent the last few hours with an alternative idea. I am 'projecting' my reference video on the background of the poser scene. I moved the head of my model until it is the same size and placed adjacent. Then, I ran from frame 1 to frame 900 moving the head as movie/head moved, placing keyframes where appropriate. This results in a quite good imitation of the head bobbing and weaving just like in the playing video. I then want back and began animating the lips and mouth, using as few different morphs as possible. I got about half-way thru before I ran out of steam. Test renders look pretty decent. This facial hand-animation and lip-sync is a skill, if not an art, so I am patient and respectful. I have to move away from Poser for 36 hours or so...but will resume this project during the week. I am determined to see if I can get good at hand animating facial phonemes and emotions and gestures, with the reference file of the video tape next to the head of the model. If nothing else, this is a good education. As a production method....welll...some of the other 'more official' methods at http://www.metamotion.com are looking less and less pricey every day! ::::: Opera :::::