Scorpiusb opened this issue on Jan 02, 2005 ยท 6 posts
KarenJ posted Sun, 02 January 2005 at 5:53 AM
If you press the "+" at the bottom of the materials panel in the material room, you can save the texture with nodes, you then just double click to apply, like any other P5 material. However, as the real skin shader works out the nodes on the fly, depending on the light source and angle, your material which looks perfect in your current scene may look very wrong in your next one, with different lighting, POV, etc.
"you are terrifying
and strange and beautiful
something not everyone knows how to love." - Warsan
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