DivineRAiN opened this issue on Jan 03, 2005 ยท 5 posts
face_off posted Mon, 03 January 2005 at 3:28 PM
Using the current Poser joint definition system, it is not possible to get joint deformations like in Maya as Stahlberg does. There would have to be a fundamental change in the way Poser handles joints in order to fix this problem (which is highly unlikely in the near future). There are a couple of workaround to help (but not solve) the problem....either export your posed mesh to another 3d app and fix the joint there, or build yourself some morphs to assist.
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