Chrisdmd opened this issue on Dec 26, 2004 ยท 35 posts
EsotericFury posted Tue, 04 January 2005 at 9:36 PM
linda357, your question about modeling easiness is already answered in my first post in this thread. I don't know everything about the Blender renderer yet, I have not finished learning about the program, but I have seen some nice renders. Blender renderer might not be best renderer of earth shattering epic proportions, but it is good, and I have seen some pretty amazing Blender renders. And straight from the horses mouth, the rendering engine is supposedly going to be improved soon in near future update(s). As for exporting/importing, there's a bunch, I can't tell off the top of my head if it has Bryce, but if it doesn't maybe the new version that just recently came out has, because they added some export/imports. And if it doesn't it will most likely be added, because I have always seen them adding lots of different exports/imports when I have looked at the release log history. As for experiences, I'm still a total noob to 3D programs and I have found my first few experiences with Blender3D good, I didn't find anything that hard to grasp or something that was impractical, quite the opposite infact. Many many say that the modeling workflow in Blender3D is fast, and I have never seen anyone that knows what they're talking about when it comes to Blender3D, ever disagree with that, and I believe them, because so far for me my experience has been good. For a specific example, it didn't take much time for me to make my first two models, and then subsequently tweak them afterwards. More about that a little bit later in this post, keep reading. There are some practical features if you look around, for example the select only facing sides/vertice/edges, etc. I think that the hotkeys allow you to do things fast as well, especially when you need to do something precision wise, like when trying to transform or move something a specific number of coordinate.
And to everyone else: If there's a feature that is missing from Blender, or isn't strong enough for your needs, you must realize one thing, the program is still maturing, give it a chance. If you don't like it now, come back later and see what a new version is like, because new version update growth is, as I have noticed and already stated, pretty fast. It does have good features to it if you stop and look and learn about it, just as you would do the same with other programs. And it's not version 2.36 for no reason, it's a perfectly good and strong program. I have seen some pretty amazing jaw dropping models created with Blender3D, especially this one Superman model I saw, and also this jaw dropping amazing spider robot with turrets that this one dude is making, and he said it's his first model in Blender! I couldn't believe it when he said that. Go look at the forums that are linked on the official Blender3D website, and you'll find those two models and more amazing stuff.
And the message in my previous post is clear enough, to anyone who blames the program for being difficult because they can't grasp it - It is not. If you want to learn about the features that are within Blender and are looking for a specific feature, it should be in either the books, the free open-source manual, or the knowledgebase help FAQ on their website. And there is lots of rich feature information in the release logs on their website, which I already linked to. And get this, you can actually find the features you want by going in the menus or selecting one of the different viewport window types at the bottom of program, like the Buttons Window for example, and also the feature hotkey reference in the Help menu. Who'da thunk it? It's all there if you open your eyes. There's even popup help descritions if you hover over the buttons and tool bar in the Buttons Window and other places. What's stopping you from finding the feature you want, is the help texts in yiddish or something?
Besides a really simple model that I made in 3DS Max one time at a friends house, I have never really used a 3D program before in my life, and I managed to make two chess pieces with Blender3D the first two days I had the program, a pawn, and a more complicated rook piece. I have linked them in this forum. If I can do that, a newbie to 3D programs in general, what is stopping all the rest of you from doing the same, especially you guys who already have alot of 3D experience? Really, it's not that hard.
Message edited on: 01/04/2005 21:42