![](https://live.cdn.renderosity.com/forum/_legacy/file_165689.jpg)
More guesses: Does the mesh of the rails continue unbroken? That is, does it look like the one on the right in this image? In that case, MAYBE the renderer is losing each facet by stretching too far in the distance. The renderer does have a "back horizon". If the facets are divided at intervals (like the one on the left here) then this wouldn't be the problem.
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