zorares opened this issue on Jan 07, 2005 ยท 11 posts
Holli posted Fri, 07 January 2005 at 9:32 AM
Or you can split the vertex of your obj if you have UVMapperPro. Very usefull. I bought the programm only to use this feature and I do it with every object because in P4 you can not turn smoothing off and everything gets some kind of "organic" look.