Forum: Bryce


Subject: Composition Techy Question

lordstormdragon opened this issue on Jan 07, 2005 ยท 18 posts


AgentSmith posted Fri, 07 January 2005 at 10:07 AM

It's more time consuming, but yeah, to a degree you definetely could. I've "painted" my own "blur" maps before, so yeah, its possible. I must admit, I use DOF blurring too much, lol, I'm just a sucker for the effect. ;o) A couple other very small, subtle things that can be done to renders; DOF photography - quite a number of times a blurry, distant background will also have grain/noise to it. So, in addition to using the distance render in photoshop to give me a selection for blurring, I will use the same to apply noise to the background. When light hits an object, that point/area of that object will lose its color saturation. If it doesn't occur how I want in Bryce, I will further that effect in post. And, vice-versa, areas that are darker can seem deeper in color. This is another affect that I will sometimes again use the distance render, as a selection, and make the foreground or background either a little more or less color saturated. Btw, I will sometimes also use the distance render as a darkening layer for my render; I take the distance render and apply the "Image>Adjustments>Auto Levels". I then invert (negative) it, position it as a layer abover my color render, set its blending to "Multiply", and its opacity to around 50%. This gives me a dark background, as if the foreground was being lit. Sometimes it looks good, sometimes it just doesn't. ;o) AS

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