nontroppo opened this issue on Jan 08, 2005 ยท 19 posts
nontroppo posted Sat, 08 January 2005 at 10:12 PM
But how do I morph a solid prop to look like water? Or are the shaders realistic enough on a flat surface? (I have downloaded some from RDNA and here but I've no idea how to use mt5... have to figure it out.) This one is just a plane.