WiNC opened this issue on Jan 09, 2005 ยท 23 posts
WiNC posted Sun, 09 January 2005 at 3:39 PM
Jim - Wish I had seen all this before - but all I saw was some of the really great stuff done on this site with the program. I am not overly up on 3d programming so I was hoping that with Tailor I'm going to be able to move some of the stuff from Michael 2 to 3, and include some of the morphs that the main system has. One thing I was thinking, since most of the hard stuff to me is altering the model (I'm really not that good at doing 3d work) would it be easier to include the morphs I want in Tailor (for example - Emaculate) and then go into poser, export that out to an object file, then use this small program I have which will increase the polygon count, and smooth the mesh slighty, and then import back into Poser and make the clothing dynamic? This way I should then have something that is looking smooth, and drap, while being the correct size for the character involed? Would this work? WiNC.