Seraphira opened this issue on Dec 29, 2004 ยท 137 posts
Aeneas posted Tue, 11 January 2005 at 10:49 AM
We have not been poser users for a long time. I never liked the predictability of the Daz' figures (we did buy characters that were as far off from the standard as possible, prefereably with artist's own morphs). But, up to now, there was no other choice really. By coincidence I found your name (we like the clothes you created) associated with a new character. Luckily I saw your uploaded work, and it looks like this will be it. A few remarks, if permitted, and not meant as critique, far from that: 1/ The shoulder joint looks better. It is an incredible difficult morphing zone -all muscles except for where the clavicle joints the sternum- but what will it do with arm raised, arm backwards (scapulae) etc etc? Here you can win an important battle. 2/ Being a painter, I love the anatomical proportions prof. Richer taught. It would be great if there were some way to get real body-proportions instead of simply enlarging the head, but not the length of the legs etc etc. 3/ Eyes cannot be realistic unless there is a lens fixed to the eyeball and an upper eyelid that deforms where the lens bulges. I don't know whether this would be possible... 4/ Another battle you can win is the mouth. 5/ Thinking about the future and more versatility towards other progs: did you consider creating a version with a better joints' system than Poser's (ClaudeBonet maps, softbody,...)? Future versons of Poser will certainly move in that direction also. These are not questions for you to answer. Just some thoughts that enter my mind. If this character keeps on evolving like it is now, count us in.
I have tried prudent planning long enough. From now I'll be mad. (Rumi)