mathman opened this issue on Jan 10, 2005 ยท 6 posts
mmogul posted Wed, 12 January 2005 at 6:45 AM
Hi mathmam,
1 - Use different channels to create the morphs;
2 - Then you create a INJ pz2 file in your pose folder like this :
{
version
{
number 4.01
}
//calling injdelta files
readScript ":Runtime:libraries:!DAZ:Michael 3:Head:Deltas:InjDeltas.Morph1.pz2"
readScript ":Runtime:libraries:!DAZ:Michael 3:Head:Deltas:InjDeltas.Morph2.pz2"
//calling visibility files
readScript ":Runtime:libraries:!DAZ:Michael 3:Head:ChanVis:Unhide.Morph1.pz2"
readScript ":Runtime:libraries:!DAZ:Michael 3:Head:ChanVis:Unhide.Morph2.pz2"
}
mmogul