Forum: Poser - OFFICIAL


Subject: +++ DG#107 +++ Inverse Kinematics +++ Page 1 ...

geep opened this issue on Jan 10, 2005 ยท 42 posts


hauksdottir posted Thu, 13 January 2005 at 4:39 AM

hmm... We can't remove IK and save a character worth beans, because the next time we load it, the IK is back. What if we smashed the chains and saved it... would THAT disable the IK? Carolly