communion opened this issue on Dec 29, 2000 ยท 12 posts
marcomeyer posted Sat, 30 December 2000 at 12:59 PM
Melanie is so right and so is Vethril. Indeed one must hold himself or herself back in order not to feel tempted to use the "mouse tools" like sizing or rotating on the fly. Rather using the dials in very (!) small increments does a tremendous job, but sometimes it takes an in-between rendering job to see the real fine results. Even better if one uses high resolution and anti-aliasing when rendering. Comes to it that you can do a lot with textures and bump maps. Many 3D-beginners (me included) are thrilled with what they can do with all-3D-objects. I for myself like creating landscapes with Vue d'Esprit (and also a bit of Bryce). Many convincing effects like e.g. vegetation are rather done with a clever texture than by creating all in 3D and zillions of polygons taking hours to render. I've bought quite a few of Catharina Przezak's fine textures for Zygote's/DAZ' Michael and came to the conclusion that she did a great job by just applying different facial and body textures to the very same Michael figure, no dials used. Poser is such a fine program to play God or Goddess with, but let's not overdo it! It really is not size that matters ;-) Marco/Switzerland