dlk30341 opened this issue on Jan 11, 2005 ยท 44 posts
AgentSmith posted Fri, 14 January 2005 at 2:53 AM
What we need to be able to do is...export a 16-bit grayscale .tif outta Bryce and into C4D, to be used as terrain displacements. Well...you could do that now, but you'd have to export the terrain(s) out of Bryce as .pgm's, and use bikermouses utility to change the .pgm into the said 16-bit grayscale .tif, for use in a program that uses displacement maps. AgentSmith
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