bandolin opened this issue on Jan 14, 2005 ยท 22 posts
Quest posted Sat, 15 January 2005 at 12:55 AM
Attached Link: http://www.renderosity.com/messages.ez?Form.ShowMessage=2051378
Youve already done all the work to derive the map, you just need to fill in your texture. Maybe take Zhanns texture offer to fill in your map in Photoshop. The uploaded image shows what I mean by filling in your colors/textures and what the mapped model would look like (more or less). Youve done the hard part. Forget about the lines inside the shapes. In fact, even if you dont stay inside the shape lines, the colors/texture will still appear right on your rendered model as long as you dont go overboard to overlap into the adjacent shapes.Check out the thread above to see how I textured my Battlecraft. You can also download it from FreeStuff and take it apart to see how it's done.