Forum: Bryce


Subject: Requiring expert Bryce assistance

bandolin opened this issue on Jan 14, 2005 ยท 22 posts


pogmahone posted Sat, 15 January 2005 at 3:04 AM

I find UnWrap3d easiest to use for UVmapping, but mostly I just set different materials on different areas/faces in Wings, then apply materials to the different areas in Bryce.

Following on from what Pakled suggested, you can either set a glass material for the windows/portholes in Wings, or you can get rid of the material in those areas altogether using the technique above, to let light shine through. (when intruding, leave a tiny clearance between the inside and outside of the object, or you might get light shining through at some seams). PS - Oops! the workflow might have been a bit clearer if I'd selected a face from the front of the object to Bridge, instead of going to the back :^(

Message edited on: 01/15/2005 03:06