Forum: Poser - OFFICIAL


Subject: Need a method to assign a single material to an entire pz3

rjbourc opened this issue on Jan 11, 2005 ยท 17 posts


an0malaus posted Sat, 15 January 2005 at 5:28 AM

Additionally, the script applies one MAT pose at a time to each material which may appear to take an inordinately long time, but prevents crashes on the Mac which occur in complex scenes with large numbers of materials and shader nodes if all of a figure's materials are overridden at once by one MAT pose application. The script also sets the P4 materials (though they're overridden by the MAT pose application) as a further means of visual feedback on progress. That part could work sufficiently well on unparented props as long as they don't have any shader nodes defined (If you've never looked at them in the Material Room, for instance). If you like, you can uncomment the section which deals with unparented props and try it out. If anyone's interested in helping to deal with temporarily parenting props to allow MAT pose application, I need a dummy figure CR2 file that can be loaded into the scene, have the unparented props temporarily parented to it, then be deleted once the props have had their MAT pose applied and been unparented.



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