Forum: Poser Python Scripting


Subject: Camera & Figure rotation via Python? (for VR Worx's Quicktime VR software)

gellenburg opened this issue on Jan 15, 2005 ยท 16 posts


gellenburg posted Sat, 15 January 2005 at 12:18 PM

Wow! Thanks.

I think so... maybe. ;-)

If you've ever seen a Quicktime VR movie, the object in the frame can be rotated, zoomed, etc. but to do this VR Worx needs 36 images (0 - 350, step 10) for each 10 of circumferal elevation (-180, -170, -160, ... 0, 10, 20, 30, etc.)

Typically, the object which a Quicktime VR movie is being made of is stationary, and the camera moves, and spins around the object taking pictures every 10 for each rotation and elevation.

Does that make sense?

I guess if I were to write it in pseudo code I might do:

for Y=-180 to 180 step 10

for X=0 to 350 step 10

rotate figure(X,Y)

save bitmap(IMG_X_Y)

next X

next Y

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