jason211 opened this issue on Jan 15, 2005 ยท 8 posts
svdl posted Sat, 15 January 2005 at 9:01 PM
Smooth polygon is probably the culprit. Try turning it off, and see what happens. THe cylinder will probably have some ugly corners. The trick is exporting it as an .OBJ, open it in UVMapper, and then split the vertices at the edges. Save it, reimport, and render again with Smooth Polygons on. Hope this helps, Steven.
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