Forum: Community Center


Subject: How does pricing affect you? Do you wish to pay more?

umutov opened this issue on Jan 16, 2005 ยท 26 posts


hauksdottir posted Sun, 16 January 2005 at 10:53 PM

If I don't like it or can't use it, I won't buy it, no matter how cheap it is. If it will be more trouble than it's worth, I might not even download it at zero cost. (I still haven't downloaded V3 and M3... but might if it will make clothing conversion easier... no other reason.) If I like it and want it and need it for an image, I'll find a way to buy it, no matter what the price. IIRC, I paid $80 for the original Zygote dragon, untextured. I don't need sex toys, bondage gear, or lace stockings with lines up the back (ho-hum), no matter how well crafted. I do need authentic props and clothing... but they damned well better be accurate before I'll pay top price. Saying that it is "Mayan" or "Chinese" doesn't make it so. It must be accurate in construction and proportion as well as texture. I'll also buy fantasy items if they are original or if I can use them in an original manner. I'm in the market for good animals (not high-priced disasters which need to be put of of their misery or something that I already have). In the real world, price often equals quality of contruction and scarcity of materials... and this affects how long an item will be usable. A well-made silk blouse or cashmere sweater will still be handsome 20 years later. In the virtual world, pricing is totally unrelated to anything except what the maker thinks he can get for his product after the brokerage fees and value of his time, etc., is determined. Another thing to consider... a texture or item of clothing for a human will only really be exploitable for a few months, and for the faddish characters less than that... except to a few hold-outs like me who avoid fads. A musical instrument, landscape feature, animal, boat won't be rushed by the masses, but should sell, and be appreciated, for years. Yes, the world is full of stupid people who see the word "sale" and think they are getting a bargain, so it must be good. But I suspect that computer artists have been exposed to so much hype that we might be a bit warier than the crowds in the mall. Carolly the Opinionated