Forum: Bryce


Subject: Mixing a color with a texture map? (Have I missed something?)

arcady opened this issue on Jan 16, 2005 ยท 14 posts


xenic101 posted Sun, 16 January 2005 at 11:01 PM

You'll also want to move your bump map to the second slot of the first texture. (could use a seperate texture, but why?) Color values are pulled from the first slot, numeric valued from the grey level of the second slot. There's a tut somewhere with a relly nice graphic explaining this, anyone have the link handy?