pixpax opened this issue on Jan 16, 2005 ยท 17 posts
AntoniaTiger posted Mon, 17 January 2005 at 3:05 PM
It means you can get a better result for human bodies without using ridiculous numbers of polygons. Somebody should maybe tell Daz3D. It can be turned of for individual props and body-parts, or for the whole scene, so I don't think it can be called a bug. It's just something that a lot of people seem to forget.