hdaggers opened this issue on Jan 18, 2005 ยท 10 posts
mdesmarais posted Tue, 18 January 2005 at 3:36 PM
Collision detection isn't tied to physics- it shouldn't matter about the materials. You aren't using physics, right? Hmm. Only thing I see is that the "stop" when you strike a plane (as opposed to, say, a cube) is pretty brief under CS4. As you drag down, you'll get a little hitch, you need to stop dragging right there or you'll pull through. Markd