vegprime opened this issue on Jan 18, 2005 ยท 12 posts
Tunesy posted Wed, 19 January 2005 at 9:27 AM
AM does a good job of importing obj for static props, but a poor job for importing obj for the purpose of character animation. Too many 'decisions' have to be made in the poly to spline process and computers just aren't good at that, not to mention the bones won't import/export at all. However, Poser and AM can both use bvh. Don't know if that could be of any help for you.
Message edited on: 01/19/2005 09:29