cyberscape opened this issue on Jan 19, 2005 ยท 76 posts
svdl posted Wed, 19 January 2005 at 8:42 PM
OK, my two cents. Some of these have been mentioned before, some are new: 1) Point lights 2) Point lights 3) Point lights 4) Did I mention point lights? 5) Improved Setup room (these are merely bug fixes): - six to eight decimals for the origin/endpoint input boxes in stead of three; - adding a child bone should leave the endpoint of the parent bone in place; - spherical falloff zones should initially center on the joint, not at (0,0,0); - reasonable initial scaling of the falloff zones (say 1/3 of the bone length for the innerMatSphere, 1/2 bone length for the outerMatSphere); - bone naming that always works; - bone insertion between existing bones. Weighted vertices instead of joint parameters would be nice (see 3DS Max), but that's something for Poser 12 or so... 6) Python: - Full Python scripting support, EVERY feature should be accessible from Python; - Ditch that rancid Tcl/tk and Tkinter, and use wxWidgets. Then Mac users can also have Python scripts with user interfaces, and Windows users will have something that doesn't fail 80% of the time; 7) Configurable menus, with a possibility to incorporate Python scripts into the menu. Includes configurable "room presence"; 8) More robust render engine that can handle 1 million+ polys (Vue can handle 200 milllion! Go shop there for a decent render engine!) 9) Raytraced soft shadows 10) Drop to nearest surface in addition to drop to floor; 11) Much, much faster collision detection. Maybe configurable in the speed vs accuracy tradeoffs.. 12) Native MAT/MOR pose creation ability. 13) Cloth room: - prestretched materials (think waistbands, straps, tight clothes); - animatable vertex groupings (think zipping/unzipping, tearing cloth); - clothifiable body parts; - fix the windforce bugs; - Drape from Zero Morphs; - "fix intersections": push vertices along their normals until they no longer intersect with collision objects; 14) Hair room: - collision detection that actually works; - a "fix intersections" button that pushes the hair vertices out of collision objects they intersect. 15) Walk designer: - "walk on surface" in stead of "walk on ground plane" - slipping feet fix; - interpolating changing walks (e.g. walk to run); - optional exclusion of body parts above the hip; 16) Ditch Content Paradise. No one ever uses it. odeathoflife is right, there was a wish list some months ago at CL, and I certainly put in my 2 cents there. Most of my wishes were also requested by most - if not all - other respondents. From what I've seen and heard up till now, CL used those wish lists to wipe their collective butts....
The pen is mightier than the sword. But if you literally want to have some impact, use a typewriter