Here's the RayTrace problem... I changed it to a stained glass shader. As you can see, it's there, or it's not there. A one pixel blur edge!!! Never mind the falloff over her face... The neck tells all. Nothing fixes it. This is why ceba wants to soften it. But he can't. He can change to shadowmaps or use a clever combo (above post). But then, there is face_off, stewer, ajax, ronstuff and a few crackers, hackers....maybe. lol