Tideskimmer opened this issue on Jan 21, 2005 ยท 4 posts
geep posted Fri, 21 January 2005 at 9:06 PM
Hi Tideskimmer,
re: collisions - You must have collisions turned ON for BOTH objects that will collide AND for the scene.
re: clothes - Hmmm, quite a few variables here but I would:
a) zero the figure
b) load the clothes
c) conform the clothes to the figure
d) pose the figure
(note - you may get some 'poke-through' - sometimes this can be fixed by making the offending body part invisible (unless part of it needs to be visible in the render) - or - postwork the render to correct the flaw
3)re: saving a morphed figure -
Save the figure in the figures library with a new name - the morph will be saved with the figure
Note - When you load a new figure ...
If you are replacing a figure - the pose of the replaced (in the studio) figure is used.
If you are loading a new figure - the pose of the figure in the library will be used (when it was saved).
If you want a figure to load in the 'zero' position - zero the figure and then save it in the library.
When you load it, do not replace an existing figure or else the pose of the existing figure (and not the 'zero' pose) will be used. Load it as a new figure.
cheers,
dr geep
;=]
Remember ... "With Poser, all things are possible, and poseable!"
cheers,
dr geep ... :o]
edited 10/5/2019