baggettbear opened this issue on Jan 21, 2005 ยท 17 posts
ynsaen posted Fri, 21 January 2005 at 11:40 PM
Every shadow casting (depth) light in a scene has a shadow camera. They show up in your camera drop down after poser calcs out the shadow maps (like after you do a test render). Select the camera from the drop down and you get this really funky looking view of your scene. Using the dials, you then zoom and point that camera in so that the ares that are supposed to be shadowed are visible in it. it's a "trick" because you have to know to look for the cameras after you've done a test render. That's something that can only come from using the software and either being pointed there or going "hey, what the hell is that?" Ya know my method, lol -- I play with everything. Too much. I keep starting a tute and then getting sidetracked in playing with stuff. I have no idea how geep stays on target, lol
thou and I, my friend, can, in the most flunkey world, make, each of us, one non-flunkey, one hero, if we like: that will be two heroes to begin with. (Carlyle)