PapaBlueMarlin opened this issue on Jan 22, 2005 ยท 26 posts
face_off posted Sat, 22 January 2005 at 8:51 PM
Because HyperReal doesn't have to make the compromises to work with all figures that RealSkinShader does - and because the textureset was designed specifically for it - the end result with HyperReal is certainly better. If you don't already own RSS and work mainly with V3, I would recommend going with HyperReal rather than RealSkinShader. If you search for "RealSkinShader" or "HyperReal" in the galleries you can get an idea of what results people have been able to get with both systems. The revised RealSkinShader will be somewhere between the old version of RealSkinShader and HyperReal.
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