randym77 opened this issue on Dec 31, 2004 ยท 57 posts
Netherworks posted Sun, 23 January 2005 at 9:08 PM
I agree about the material differences, then if you get into displacement mapping, there are even more options there too :D Something else I also noticed recently... Ambient color can vary greatly between P4/PP and P5 - and not Firefly rendering - I noticed this with the legacy renderer. I needed to simulate candlelight for a project and my solution made use of flooding the ambient channel a bit. What worked perfectly in PP needed adjustment in P5.
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