Forum: Poser - OFFICIAL


Subject: Ok, Trying Again, Repost - Test

zippyozzy opened this issue on Jan 28, 2005 ยท 15 posts


Nance posted Fri, 28 January 2005 at 5:52 PM

A little confused. Moving the camera does not actually "move" the bike prop within the 3D universe. You are just changing the camera's point of view.

To actually move the prop relative to the universe, and not just the camera, select the bike prop and adjust the "Rot" (rotation) and "Trans" (translation) dials.

Normally it would be Y-Rot dial to turn the bike, but depending on the prop's construction could be X-Rot or Z-Rot dials.

-or did I misunderstand the question? edit - And you are going to want to "Parent" your figure to the bike prop to keep it from rotating out from under her.

Message edited on: 01/28/2005 17:56