jo3l opened this issue on Jan 29, 2005 ยท 35 posts
jo3l posted Sun, 30 January 2005 at 5:52 AM
hello And as adh3d said, where are the new features? Displacement, glow, luminance, environment... It's only a layout. There are new features. My project no made a simulation in flash to see how it works. But i don't have time...It started also the main interface but it's a long work, and i've a full time job, family, etc... So i decided to put what i done as quite complete. For exemple you can edit direct template texture, so you see how you can place the texture on it and change it better. Some other features: A plant lab. The tree lab is a great tool to create life form. For a tree i wish to define the position of the crown and how many branch growes up from the crown. animation possibilities from leaves, branch when they are young. Animation of growing up trees. Creation of plants and animation. creation of tree mushrooms, etc The possibility of create a texture template of a tree to create a own texture for the tree. Animation tool optimizied. For exemple i want to change the focus of the camera from a objet to an other object. The DOF could be also animated. So i don't have to render two animation and after compose it in final cut. Please let import people with animation. Would be great.Is it possible to define more precisely the center of an object to animate it better ( a stupid exemple: a door. when the center is not exact it's look not real). Is it possible to animated an object as pendule, and it will do the same for the rest of the animation without to animated all the the time. Get the same for repeated animation. ( exemple: an old clock on the wall. The pendule have to be animated the whole animation. one time and after he will do it continually would be great.) An organic modeller. A lab where you can create and model some organic object. For exemple an old trunk with a hole or breaked branch and integrate it with the plant lab for a new life form. Stone with growing up tree on it. the modeller could be compatible with terrain lab and plant lab. texture template will be great. Also, it's okay to use increments in font sizes, but not in elements of a texture. Why 100 and 75 for diffusion, but not 83? See what I mean? You can put 70.235 if you want. It's just basis number that predefine. You don't have a slider anymore. So i try 50, after 75 and i see it muss be in the middle, so i can write manually the number, like in PSD for exemple