Pakled, I dont understand why so many people have this problem. It might be easier to learn by example. If you have Poser, take a look at one of their character templates then study one of the characters maps. Its the same type of template that UVMapper outputs. Once you apply the UV coordinates in UVMapper to the model, you then save both the model (with the UV coordinates applied) and the template (shows the layout of the UV coordinates) to your HD and bring it into your editing program and paint inside the template guidelines. As the mermaid painted map shows, you don't even have to be exactly on the guide lines (see her hands and tail) Hope the above image helps.
Sorry for the high compression and poor quality of the image.
Message edited on: 01/30/2005 23:57